Rax Lorax Games released a new game called Debasing Grounds and the version is 0.18. The game’s story is about The world has been transformed into a wasteland, with only a few scattered settlements remaining as a testament to the resilience of humanity. You find yourself awakening in a town fortified by a practical wall of mud and metal bars.
|File Size:||669 KB|
|OS:||Windows, Linux, Mac|
- Added an icon in the Relationships tab to indicate sexual relationships.
- Players can now gain dominance (as opposed to submission) over other characters.
- Submission/Dominance with NPCs is now shown in the Relationships tab instead of Stats.
- New attribute: Dexterity, which affects pickpocket, lockpick, and repair skills.
- Agility attribute no longer affects pickpocket or lockpick skills
- The number of attribute points available for new characters is now 7 instead of 6.
- Some social skill checks with NPCs who have developed trust with the PC are now easier.
- New chat options for different factions
- Fixed a bug where pickpocketing did not give loot
- Players can now join Thulle as a follower and receive a place to stay with safe storage.
- Changed the dialogs when entering Thulle for different ranks
- Added new clothing types (head, full body, outer layer, bra) and clothing items
- New relationship options with Leila
- New quests starting in Thulle
- New attribute Agility impacts evasion, sneaking and pickpocket. Players can now select 6 points at character creation.
- Fixed a bug that caused the game to stop working when loading faulty saved data.
- Fixed a bug affecting the items descriptions in loot boxes
- Fixed display issues when loading a save in the early character-creation steps
- Fixed display problems with decimal numbers in the Factions screen
- Disabled the side menu during character creation
- Added new options for eye color. Less ambiguous adjectives for skin ad hair color.
- NPC descriptions now include their hair
- After Hista’s scene, the location will repopulate of NPCs
- New skill: Lockpick (starting value based on Perception)
- New quest available at Main Square
- 4 new items
- 5 new NPCs
- New home where the player can stay for free on quest completion
- The player can now steal and use the e-coin wallet of certain NPCs. New wallet indicator.
- New dialog options at the detective’s agency
- Two new scenes and consequences when the player doesn’t pay rent
- Night mode is now the default (change brought from the next version)
The development of Debasing Grounds is on-going, with several updates and features planned. Here’s an outline of the areas that will continue to be developed in future updates:
- New quests and storylines: Expanding the narrative with additional plotlines and side quests, providing players with more content and opportunities for exploration.
- Character development system: Introducing a more comprehensive skill tree, abilities, and character customization options to allow for deeper role-playing and strategy.
- Expanded faction system: Introducing new factions and deepening the relationships between existing factions, with dynamic interactions, reputations, and consequences based on player choices.
- Crafting and trading system: Implementing a crafting system for players to create and customize items, along with a trading system to buy, sell, and barter with NPCs.
- Dynamic world events: Integrating random events and encounters that occur throughout the game world, adding an element of unpredictability and excitement.
- Enhanced AI and dialogue: Improving the artificial intelligence of NPCs and offering more complex, branching dialogue options for deeper interaction and immersion.
- New locations and environments: Adding new areas to explore, each with its unique challenges, resources, and inhabitants.
- Multiplayer features: Exploring the possibility of adding cooperative or competitive multiplayer elements to the game, allowing players to interact with each other in the game world.